Hi Im Stifler Cosmin and In this blog I will post about gaming , and some interesting things .
sâmbătă, 21 septembrie 2013
vineri, 20 septembrie 2013
Counter-Strike: Global Offensive Update Released
Product Update - Valve
Release Notes for 9/19/2013
[OPERATION BRAVO]
- Added Operation Bravo Pass for access to Workshop maps in Deathmatch, Casual and Competitive. Visit http://blog.counter-strike.net/operationbravo/ for details!
[GAMEPLAY]
- Fixed the buy menu not allowing players to buy a helmet+vest when they had a vest but not enough to buy the helmet+vest.
[MAPS]
- Inferno
-- Removed flowerpots on balcony near Mid.
-- Blocked visibility through haycart at Banana.
-- Blocked visibility through sandbags in Banana.
-- Blocked one way visibility through yellow car in Banana.
- Mirage
-- Tweaked cover in Bombsite A.
-- Removed trashcan near connector into Bombsite A.
-- Added cover at top of CT stairs into Bombsite A.
-- Widened box near T tunnel into Bombsite A.
-- Blocked visibility under the van at Bombsite B.
-- Removed the red pushcart near Bombsite B.
-- Removed bed in apartments near Bombsite B.
-- Removed center divider in CT sniper window.
-- Added cover inside Palace.
-- Removed scaffolding in alley near Apartments, tweaked skybox volume.
-- Removed chairs in Underpass.
[UI]
- Fixed vest and helmet+vest armor costs in the buy menu.
- Fixed flashbang grenade overlap bug in the UI.
- The "flashed" icon no longer shows up when the cl_draw_only_deathnotices is set.
- Fixed missing localization text for status of players playing the Weapons Course.
- Increased resolution of death message weapons icons.
[MISC]
- Replaced "Arms Deal Collection Contract" with "Trade Up Contract" that can be used with weapons from any Collection.
- Holstered weapons now correctly show their silenced/unsilenced state.
- Fixed expired Operation Payback Passes not being redeemable for Operation Payback Coin.
[COMMUNITY SERVERS]
- Fixed a community server crash in certain Deathmatch mode settings.
- Fixed a community server file transfer exploit.
- Custom map scenario text files can now contain "RULESHERE" as the very first thing in the text which will get replaced by the game mode rules that are currently being loaded. The rest of the scenario text file will be added to the end of the rules text.
[OPERATION BRAVO]
- Added Operation Bravo Pass for access to Workshop maps in Deathmatch, Casual and Competitive. Visit http://blog.counter-strike.net/operationbravo/ for details!
[GAMEPLAY]
- Fixed the buy menu not allowing players to buy a helmet+vest when they had a vest but not enough to buy the helmet+vest.
[MAPS]
- Inferno
-- Removed flowerpots on balcony near Mid.
-- Blocked visibility through haycart at Banana.
-- Blocked visibility through sandbags in Banana.
-- Blocked one way visibility through yellow car in Banana.
- Mirage
-- Tweaked cover in Bombsite A.
-- Removed trashcan near connector into Bombsite A.
-- Added cover at top of CT stairs into Bombsite A.
-- Widened box near T tunnel into Bombsite A.
-- Blocked visibility under the van at Bombsite B.
-- Removed the red pushcart near Bombsite B.
-- Removed bed in apartments near Bombsite B.
-- Removed center divider in CT sniper window.
-- Added cover inside Palace.
-- Removed scaffolding in alley near Apartments, tweaked skybox volume.
-- Removed chairs in Underpass.
[UI]
- Fixed vest and helmet+vest armor costs in the buy menu.
- Fixed flashbang grenade overlap bug in the UI.
- The "flashed" icon no longer shows up when the cl_draw_only_deathnotices is set.
- Fixed missing localization text for status of players playing the Weapons Course.
- Increased resolution of death message weapons icons.
[MISC]
- Replaced "Arms Deal Collection Contract" with "Trade Up Contract" that can be used with weapons from any Collection.
- Holstered weapons now correctly show their silenced/unsilenced state.
- Fixed expired Operation Payback Passes not being redeemable for Operation Payback Coin.
[COMMUNITY SERVERS]
- Fixed a community server crash in certain Deathmatch mode settings.
- Fixed a community server file transfer exploit.
- Custom map scenario text files can now contain "RULESHERE" as the very first thing in the text which will get replaced by the game mode rules that are currently being loaded. The rest of the scenario text file will be added to the end of the rules text.
joi, 19 septembrie 2013
Team Fortress 2 Update Released
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed the "Halloween 2013" tag overlapping with the "Sound Device" tag in the Steam Workshop publish UI
Team Fortress 2 Update Released
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added a new tag "Halloween 2013" to the Steam Workshop publish UI
- Fixed the Flex target preview in the Steam Workshop item import tool
- Fixed The Professor's Pineapple not drawing correctly for players in DirectX8
- Updated the teamplay_round_win event to fill out the winreason and flagcaplimit fields
Notes missed from Monday's update: - Updated Sentry Busters in Mann vs. Machine mode to damage teammates when they explode
- Switched Windows clients to use SDL 2.0 for controller support which enables hot-plugging controllers and configuring them through Steam Big Picture settings
Left 4 Dead 2 - Update
Product Update - Valve
An update has been released for Left 4 Dead 2.
Mac / Linux
- Fixed a buffer overrun which could cause a crash on start-up
- Fixed an audio bug which could cause a crash on start-up
EMS
- Allow scripts to write to sub-directories of the 'ems' folder
- Script system will look for *_entities.txt files in /ems/maps as a fallback
Mac / Linux
- Fixed a buffer overrun which could cause a crash on start-up
- Fixed an audio bug which could cause a crash on start-up
EMS
- Allow scripts to write to sub-directories of the 'ems' folder
- Script system will look for *_entities.txt files in /ems/maps as a fallback
luni, 16 septembrie 2013
Counter-Strike: Source Update Released
Product Update - Valve
An update to Counter-Strike: Source has been released. The update will be applied automatically when you restart Counter-Strike: Source. The major changes include:
- Fixed clients not being able to load custom player/weapon models using the custom folder
- Updated with other Orange Box client/engine crash fixes
Team Fortress 2 Update Released
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a noclip exploit related to dueling and coaching
- Fixed clients not being able to run on WindowsXP
- Fixed The Filamental displaying the burning material in DirectX8
- Fixed an exploit that allowed Strange counters to be incremented negatively
- Fixed The Crusader's Crossbow healing teammates with The Equalizer or The Escape Plan deployed
- Fixed The Expert's Ordnance, The Hibernating Bear, and The Medieval Medic item sets not listing their associated hats
- Updated The Sticky Jumper to only allow 2 active stickybombs at a time
- Updated The Rump-o'-Lantern
- Fixed stock Medic not being able to equip it
- Fixed not using the correct materials when equipped by the Medic
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